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Grew and led a team of talented designers to meet the in house demand for new customer products and features whilst negotiating complex legacy systems and processes.
At Barclays, I had the opportunity to recruit, build, and lead the UX team for UK retail banking, fostering a culture that balanced professionalism with informality. I emphasised autonomy, for designers to take ownership of their work and create exceptional designs. The goal was to bring together highly creative individuals with a genuine passion for their craft, alongside the patience and persistence needed to bring those ideas to life in a complex corporate environment.
I was focused on creating a team that could deliver Barclays retail banking’s digital propositions and development initiatives. Under my leadership, the team grew from 4 to 12 designers, working on up to 50 projects each year. Together, we transformed complex retail banking financial products into simple, elegant user experiences that made a difference for customers.
I created a team kanban board (it covered our whole studio wall), I encouraged agile working processes, and held regular team stand-ups to ensure designers could always see the bigger picture and stay aligned with the department goals.
I encouraged the use of service design methods and best practices, as I felt this would improve the team’s approach to solving complex problems and creating better end-to-end user experiences.
We also built an in house user testing lab with Seren to improve research and testing processes. Designers could test work easily, meaning design decisions became evidence and data-driven, which created higher-quality design outcomes.